🧠 Memory World
Learning begins with building a strong connection between the sound image of the word, its meaning (translation), and its graphic spelling.
Scientific Approach & Gamification
Spell App simulators do not just test knowledge — they guide the student through all stages of cognitive word acquisition: from visual acquaintance to a stable motor skill.
Learning begins with building a strong connection between the sound image of the word, its meaning (translation), and its graphic spelling.
Developing "spelling vigilance". The student trains to spot the smallest errors and distinguish correct spelling from incorrect ones.
Deep letter and phoneme analysis. Focus on word structure, correct letter order, and challenging vowel sounds.
Final dictation. Free input of the word by ear without any prompts transfers the word from passive recognition to active mastery.
11 Unique Simulators
Each simulator targets a specific spelling objective, sequentially increasing the cognitive load of the student's actions.
The student flips cards, matching pairs: word + translation or word + audio pronunciation.
Classic Look-Cover-Write-Check method. The student looks at the word, then it is hidden, and they type it from memory.
Fast timed test (6 seconds per round). A word and translation are shown. The task is to instantly answer if the match is correct.
The student hears the word and sees 3-4 visually similar spelling options (distractors with typical errors: double letters, vowel typos).
The word is displayed on the screen with 2–4 random letters missing. The student fills in only the blanks.
All vowels are completely removed from the word. The student must restore only the vowels, and then write the entire word at the end.
The letters of the word are scrambled. The student assembles the word by clicking letter tiles in the correct order.
No prompts on the screen. An audio recording of the word is played, and the student types the entire word on the keyboard.
A list of 4–6 words is shown on the screen for a short time. Then the list is hidden, and one word disappears. The student's task is to identify the missing word from options or type it on their own.
A word is shown with an intentional typo. The student clicks on all incorrect letters and then types the word correctly.
The word is pronounced in the student's native language (e.g., English), and the student must translate and spell it correctly in Russian without visual prompts.
Why It Works
Our brain memorizes the spelling of words according to strict laws of cognitive psychology and neuroscience.
This is a cognitive process by which the brain permanently connects the pronunciation of a word (phonology), its meaning (semantics), and its letter structure (orthography).
Reading research (Linnea Ehri) proves that learners do not memorize words as whole visual pictures. They memorize words by mapping the sounds in the word to the letters. Our Letters World simulators are designed to build these connections.
Spell App games force the student to actively recall the word (Active Recall) and analyze its structure, rather than just passively browsing a list.
In simulators like Look-Cover-Write-Check, Invisible Word, and Spy Dictation, words are hidden, triggering the retrieval process. Error Hunter utilizes error detection: studies show that the brain remembers spelling rules better after discovering typos on its own.
According to Hermann Ebbinghaus's law, information is forgotten quickly if it is not repeated at specific points in time.
Our algorithm tracks every input attempt. If a student makes a mistake in a game or dictation, this word is automatically mixed into the next game session. This ensures the student reviews problematic spelling right when needed.
High stress levels or fear of receiving a bad grade block the brain's ability to learn.
We wrapped spelling dictations in engaging games with lives (hearts), fun emojis, and micro-animations. The student perceives a mistake not as a failure, but as a natural part of the game where they have more attempts. This removes psychological barriers and stimulates interest.
For Teachers